The Spider Tribes are not a unified tribe, like the others. Also, unlike the others, they tend not to move from place to place within their range. Instead, they tend to pick a secluded, defendable place from which to hunt and gather. They like to set traps to snare prey.
Members of this tribe can take Arcana as a class skill, gain a +2 bonus to Arcana, or take a daily power, Silk Lure Trap (keyword Arcane): range 10, burst 1, creates a zone. Until the end of the character’s next turn, any creature entering the zone is restrained, save ends.
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